Agile Publishing
I've been invited to speak at George Washington University on the subject of Agile Publishing. This is a new application of Agile programming principles applied to content rather than to code. So I'm starting to explore the relationship and applicability.
The basic tenets of Agile Software Development (taken from http://www.agilemanifesto.org/) are:
- Individuals and interactions over processes and tools
- Working software over comprehensive documentation
- Customer collaboration over contract negotiation
- Responding to change over following a plan
- Customer satisfaction by rapid, continuous delivery of useful software
- Working software is delivered frequently (weeks rather than months)
- Working software is the principal measure of progress
- Even late changes in requirements are welcomed
- Close, daily, cooperation between business people and developers
- Face-to-face conversation is the best form of communication
- Projects are built around motivated individuals, who should be trusted
- Continuous attention to technical excellence and good design
- Simplicity
- Self-organizing teams
- Regular adaptation to changing circumstances
- The culture of the organization must be supportive of negotiation
- People must be trusted
- Fewer but more competent people are needed
- Organizations must live with the decisions developers make
- Organizations need to have an environment that facilitates rapid communication between team members
2 comments:
The tenet that "organizations must be willing to accept decisions that developers make" seems risky for a successful project in the eys of the end-user stakeholders. Perhaps it can be mitigated by making sure that development team members include, where possible, individuals with significant end-user requirement awareness.
It could be seen that way, but a tenet of an Agile team is that it includes a client stakeholder. This is partly to ensure that the needs of the client are being met.
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